NR
Record: 10-8 Conference: Skyline Coach: Sim AI Prestige: C- RPI: 149 SOS: 153
Division III - Riverdale, NY (Homecourt: D)
Home: 4-5 Away: 6-3
AVG
518
Player Ratings
Name Yr. Pos. A SPD REB DE BLK LP PE BH P WE ST DU FT OVR
John Hurley Jr. PG 16 72 10 15 17 14 31 66 64 29 79 52 C 465
Gary Roach So. PG 18 62 15 23 15 12 40 67 77 55 81 28 C+ 493
Edward Dennison Jr. SG 49 53 34 44 20 16 62 45 39 25 70 43 B- 500
Manuel Garrett Jr. SG 18 41 19 17 17 17 84 39 52 82 74 68 C 528
William Beaudoin Sr. SF 22 36 59 17 47 79 44 30 48 95 87 45 B- 609
Kirby Anderson Jr. SF 25 55 41 19 40 55 71 26 25 89 81 53 C+ 580
John Messing Jr. SF 47 40 64 58 46 37 48 29 20 87 93 41 C- 610
Damon Markley Jr. PF 19 36 62 18 36 56 28 9 28 48 58 85 B- 483
Kevin Ferebee Fr. PF 17 18 47 7 36 60 15 32 30 51 70 48 C+ 431
Gerald Hagopian Sr. C 61 23 37 72 11 52 7 15 19 62 75 99 C- 533
Francis Grimm Jr. C 36 11 65 29 44 53 7 9 10 61 69 69 B 463
Joseph Weinstock Jr. C 13 25 99 16 64 69 8 10 36 70 65 46 C+ 521
Averages - - 28 39 46 28 33 43 37 31 37 63 75 56 C+ 518
Key: A=Athleticism, BH=Ball Handling, P=Passing, SPD=Speed, DE=Defense, REB=Rebounding, BLK=Shot Blocking, PE=Perimeter, LP=Low Post, ST=Stamina, DU=Durability, WE=Work Ethic, OVR=Overall

Player Ratings - Season Change
Name Yr. Pos. A SPD REB DE BLK LP PE BH P WE ST DU FT OVR
John Hurley Jr. PG 0 0 0 0 1 0 0 0 2 3 3 5 - 14
Gary Roach So. PG 1 0 1 4 1 0 1 4 2 5 6 1 - 26
Edward Dennison Jr. SG 3 1 0 1 2 0 3 3 2 4 4 2 - 25
Manuel Garrett Jr. SG 0 0 0 0 0 0 3 0 2 1 2 3 - 11
William Beaudoin Sr. SF 0 0 0 0 0 8 1 0 0 1 0 0 - 10
Kirby Anderson Jr. SF 1 2 0 0 2 0 2 0 1 1 1 0 - 10
John Messing Jr. SF 0 1 1 0 0 0 4 4 2 2 1 0 - 15
Damon Markley Jr. PF 1 1 2 1 1 2 -2 -1 4 1 2 0 - 12
Kevin Ferebee Fr. PF 0 1 0 0 1 0 -1 -1 0 0 2 4 - 6
Gerald Hagopian Sr. C 0 0 1 0 0 0 0 0 0 2 1 0 - 4
Francis Grimm Jr. C 1 0 1 0 1 0 0 -1 0 -2 3 1 - 4
Joseph Weinstock Jr. C 0 3 0 1 0 5 0 0 0 3 0 1 - 13
Averages - - 1 1 0 1 1 1 1 1 1 2 2 1 - 13
Key: A=Athleticism, BH=Ball Handling, P=Passing, SPD=Speed, DE=Defense, REB=Rebounding, BLK=Shot Blocking, PE=Perimeter, LP=Low Post, ST=Stamina, DU=Durability, WE=Work Ethic, OVR=Overall