Posted by bucrogers315 on 5/17/2020 2:36:00 PM (view original):
Next question - so how far off is the simleague recommendations for pitch counts in the Advanced Pitcher Settings from these formulas? I just ran the formulas for all my pitchers, and simleague seems to be pretty close.
Example: 1982 Dennis Eckersley by formula comes to 110 P/Game; SimLeague recommends TPC of 100, MPC 110.
Is it ok enough to follow the recommendations, or should I suggest to everyone in my league (we are all newbies), that we run these formulas and calculate it ourselves?
3rd question - is the dropoff a straight cliff? For example, using Eckersely above, does is he fully effective at pitch 110, and awful at pitch 111? or is it more curved, like he would start slipping a bit around say pitch 100-105, and then slip more at pitch 111+?
It varies depending on what type of rotation setup you're using. A more traditional 4-5 man rotation with guys who pitched in 4-5 man rotations in RL will be fairly close, but if you're using guys in a different type of rotation or using one of the A/B rotations, then they're usually pretty far off.
And no, the effects of fatigue can even be mitigated or controlled to certain extents if you understand how it works. I've spent much of my time on here playing around with fatigue and would definitely say it plays like a curve (I describe the model in the thread linked in the linked thread below).
This thread goes over some of how pitching fatigue can be managed: https://www.whatifsports.com/forums/Posts.aspx?topicID=469795
10/18/2023 7:15 PM (edited)