Posted by hypnotoad on 5/24/2018 6:12:00 PM (view original):
Posted by awags on 5/24/2018 5:56:00 PM (view original):
Posted by huckslim on 5/24/2018 5:31:00 PM (view original):
I've been playing this game for 13 years. I've never looked at either the recruiting tool or game analyzer so I don't really have an opinion on them. The whole idea of them is kinda weird to me. Recruiting, game analyzing and game planning are the REASON I play this game. That's the fun part. Why have a bot do it for you? That makes no sense to me. Are there that many people that are just so motivated to win that they let the essence of the game go to try to be more successful? Crazy. Its the journey, not the destination.
I think you are overestimating what the "bot" does but sure, why use a calculator when you can count on your fingers.
You guys can be really rude. Most of the insults on these tool threads (aside from the initial 'you are all cheaters', which I do not agree with) are from the pro-tool people, and I'm pretty surprised at some of it.
Communists? Really? Calling people friendless? Talking about 'panty wearers' or something? Yeesh.
I'm indifferent to the tool, but I'm with huckslim on this one - I spend all day analyzing & processing data; I rather like the process of digging out the information from GD the old fashioned way. I tried it, didn't like it & the java install necessary, and don't use it.
Different strokes and all that.
I think it's the suggestion that the efficiency-gain of the tool is somehow doing the *real* work for you. What do I mean by "real work"? I mean the actual decision-making of:
- How to rate recruits against one another
- How much to spend to get the recruits to sign with you
- How to allocate your available scholarships across positions
- How to break down the stats of a game and let that guide your gameplanning decisions
- How to configure your Formations and Playbooks to exploit opponent weaknesses
These things are not done by the tools. The tools are only efficiency-adders, in that they rapidly download and aggregate data, so that the *real* work of decision-making can begin. Not everyone has "all day" to manually pull recruits or PBP data, before sitting down to process that information. For those that do have that kind of time and inclination, that's great. But yatzr's tools are quite a long way from an AI that, say, uses Reinforcement Learning to optimize recruiting and game strategy, then carries out those actions for the coach, who sits back and reaps the rewards with no work.
Personally, I do not use yatzr's tools - neither the Recruting tool nor the Game Analyzer. Before yatzr began developing and published his tools, I had written my own (albeit in much less elegant form) using Excel and macros. If it weren't for those tools I wrote years ago, I would not still be playing this game, because I no longer have the time nor the inclination for the drudgery of doing that stuff manually. It's the "chess match" of the game that still kinda holds my interest enough to continue playing.. and I don't see recruit search and PBP reading as part of the chess match. That stuff is more like the drive through traffic on the way to your baseball game - it's a necessary component to enable the actual competition, but something to be gotten through as quickly and efficiently as possible, and has no influence on the actual competition, itself.
Cheating would be if yatzr's tools used some sort of server vulnerability to download information that is not available to users through the conventional GD user interface. Which is very much not the case.