Thoughts About Seble Topic

Quote: Originally Posted By seble on 1/25/2010
To clarify, the NFL release was simply putting out the current season of players. That's a necessary release for all the SimLeague games. That was not a development release.
of course they almost immediately corrected their mistakes stemming from that player release unlike some people I could name
1/25/2010 3:20 PM
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1/25/2010 3:33 PM
As I mentioned, the plan was to redo all players, not just 08-09. That is a much longer process and it's even more difficult now that tinmanpb has us as there was a key part of the process that I can't perform.
1/25/2010 5:21 PM
Quote: Originally Posted By seble on 1/25/2010
As I mentioned, the plan was to redo all players, not just 08-09. That is a much longer process and it's even more difficult now that tinmanpb has us as there was a key part of the process that I can't perform.
Perhaps if he didn't waste so much time on BTB and the Jets SB championship, he could have worked on that, no? What a shame....

Its also very reassuring to know that you can't accomplish a vital task for this sim that Paul COULD accomplish...
1/25/2010 7:38 PM
Quote: Originally posted by seble on 1/25/2010As I mentioned, the plan was to redo all players, not just 08-09. That is a much longer process and it's even more difficult now that tinmanpb has us as there was a key part of the process that I can't perform.

1. Is there anyone who can perform it? Is there a hiring freeze?
2. We don't need an entire release as much as we need salary adjustments, particularly to the price of certain stats to correct the defense vs. offense balance. That would be a great starting point IMO.
1/25/2010 11:54 PM
Quote: Originally Posted By colonels19 on 1/25/2010
Quote: Originally Posted By seble on 1/25/2010
As I mentioned, the plan was to redo all players, not just 08-09. That is a much longer process and it's even more difficult now that tinmanpb has us as there was a key part of the process that I can't perform.
Perhaps if he didn't waste so much time on BTB and the Jets SB championship, he could have worked on that, no? What a shame....

Its also very reassuring to know that you can't accomplish a vital task for this sim that Paul COULD accomplish...

seeing as didnt seble work on the NBA sim for like 5 years before tinmanpb ever showed up?
1/26/2010 12:11 AM
There are so many easy, simple things that would help the NBA Sim out a lot that would make things much more enjoyable and better-running.

1. Don't let people look at the freakin rosters of the top 25 teams - anyone who's never played before can copy an open league exactly. Why do those rosters need to be displayed for all to see?

2. MLB recently (maybe a year or so ago?) implemented all-time stats, records, etc for progressive leagues. How hard would it be to transfer that to the bball SIM?

3. What the hell happened to def ratings when they were adjusted a year or two ago? Specifically, why do some players have a def rating of exactly 50 for several seasons in a row? Did you not like the numbers for those guys, so they were manually changed?


That's just off the top of my head.


Oh, yeah, and I love this statement:

"The SimLeague games are pretty mature products and while there is always room for improvement, the games are pretty solid"


the baseball SIM is the oldest, most mature game that WIS has, and it gets updates like candy. Why bother saying anything more than "we update the games that bring in the most cash?" Saying the rest just makes you sound silly.


Man, I sure liked this place a lot more before it went corporate.
1/26/2010 12:12 AM
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1/26/2010 12:25 AM
I've griped so much about the poor representation that I almost forgot what I disliked about the sim.

almost.

1/26/2010 12:26 AM
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1/26/2010 10:36 AM
you know the story of why this was posted right?
1/26/2010 10:38 AM
probably had something to do with u, lol... refresh my memory
1/26/2010 10:40 AM
I posted a 'primer' for new owners. It was clearly intended as parody in that all my 'suggestions' were absurd in the extreme but ****** took it into his head that I was out to sabotage people by misleading them with such gems of wisdom as 'dont worry about turnovers, the more the merrier' and 'it doesnt matter how accurately a player shoots as long as he shoots a lot' etc
1/26/2010 10:48 AM
hence, the war of the roses...

(i vaguely remember that)
1/26/2010 11:54 AM
Quote: Originally posted by seble on 1/25/2010As it stands, we've had to do a lot of reshuffling over past year having lost 2 developers without being able to replace them. In addition we've had a number of projects come up not directly related to WIS. I'm not trying to make excuses or anything, just explaining the way it is. Most of it is out of my control, and even out of WIS control.

I'm now the lead developer on HD and have been working on a large release for that game for some time, in addition to working on several other projects. The fact is that the dynasty games (and MLB SimLeagues) are by far our most profitable, but as importantly they still have a lot more room to grow. The SimLeague games are pretty mature products and while there is always room for improvement, the games are pretty solid.

We're not by any means abandoning NBA SimLeagues. But updates will be much further apart than they used to be. Whether it's me working on those updates or someone else I don't know yet. To specifically address those player issues with defensive ratings and effectiveness, my plan was to enlarge the scope of that fix to include all players, not just the 08-09 ones. I'm still planning on doing that, but I can't say when. Possibly after this HD release goes out in March.

You guys can have your opinions about us and about me specifically, but there are always many factors at play in the decisions that are made.

1/26/2010 8:26 PM
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