Quote: Originally Posted By bardin on 12/15/2009
MnH, I sent you sitemail on this in more detail, but in short, I agree that something should be tweaked. Simply: If a starter that isn't starting the next game has a use-as-reliever option set, then that starter should be ranked higher than a mopup pitcher. I would expect that the starter in that situation would be equivalent to say, a Long B.
In that case, if the game gets close, the mopup should be pulled in favor of that starter, just as if there was another pitcher available in the pen that was set at long B.
I realize that a manager could cause the same behavior to occur by simply putting that starter in the bullpen with a Long B setting, but that would mean that the manager has to micromanage the team on a game-by-game basis. That shouldn't be necessary. This tweak should be made, and I think it would be easy to do.
This seems to be the hole in your understanding as well as that of mildnhazy. You seem to think that Sparky will automatically remove a mop-up pitcher just because the game gets close. That is absolutely NOT how Sparky treats your pitchers.
Pitchers' roles only matter BEFORE they enter the game. In other words, Sparky only looks at the role when he makes the call to the bullpen. When it's time for one pitcher to come out of the game, Sparky assesses the current situation and picks the reliever he thinks to be best. Once that reliever comes into the game Sparky no longer cares what his role is. He only considers the pitch count and pull settings; until the pitcher reaches his pitch count or struggles sufficiently to trigger a pull at his pull setting, Sparky will leave him in the game. Sparky doesn't pull the mopup just because a game gets closer. He doesn't even remember that it's a mopup guy anymore. He just sees that the guy has no pitch counts and assumes he has orders from higher up to leave him in until his arm falls off.
Mildnhazy, you seem to agree that when the mopup guy came into the game he was the right choice. If you agree that this is true, you have to admit that Sparky did exactly what he's programmed to do. He's not programmed to pull that mop-up guy when the game gets close. You have to do something to make the mop less entrenched once he comes in - a target pitch count, pull setting of 4 or 5, or just check the box for "use mop-ups only when losing." It's always the case that Sparky's inability to understand that a mop-up is a mop-up once he's in the game leaves the possibility of a mop being in a close game and causing you an unnecessary loss or 2 during the season. Some guys think it's worth it for the cheap inning. Some guys don't and don't use mop-ups. I don't usually use them in OLs but might in themes depending on the rules and parameters. That's the kind of personal choice that reflects the manager's style and is totally up to you with no inherently right answers. You do have to understand the game for what it is, though; don't complain about Sparky doing his job the way he's programmed to do it. Understand the tools and use them the best way for you, but don't complain when the tools aren't what you want them to be.