In-game fatigue question Topic

When would a 293 IP pitcher start to show in-game fatigue? He is 100% heading into the game.
11/30/2009 11:11 AM
Depends 100% on his actual IP/g. For a good estimate, use 15*IP/G to set the pitch count. Others use 16 or 16.5. There are threads that can help you figure out a more precise estimate.
11/30/2009 11:31 AM
what are his real life IP per game? He'll start to show in game fatigue at ~ RL IP/g (x) 15.5 or thereabouts. If his RL IP/g are 7.06 for example, he'll start to fatigue at around 108 pitchers, or so I believe
11/30/2009 11:32 AM
He's from 1907, so his IP/game are high... 271/32 = 8.47.



so if I use 15.0 x 8.47 = 127



I'll put his max at 125 - 130.



Thanks, contrarian23 & redwingscup





11/30/2009 12:10 PM
Whew, Bill Donovan got the win (Tigers 7, Dodgers 3).

I was in round 1 of the playoffs. I won the first two games and then lost a ridiculous 16-12 game where my entire bullpen got tired (one guy emerged at 98%, so I set him to mop up... he's OK in real life, but not great - 1907 Ed Killian). So for game 4, I needed Wild Bill to go the distance if he could. I never used to worry about in-game fatigue with my starters in must-win games, but noticed a few instances in the regular season where my high innings starters began wearing down. I once had the 365 IP 1917 Eddie Cicotte go 170 pitches and the 9th inning was crazy - he walked like six guys. So I figured I better put a cap on Wild Bill.



Player%IPHRERBBSOHRPCERA
Bill Donovan, W 2-01008.18315101301.76
Ed Killian980.210000096.75
Game Totals999.0931510139---
11/30/2009 12:43 PM
well done
11/30/2009 12:57 PM
Quote: Originally Posted By sodee on 11/30/2009
He's from 1907, so his IP/game are high... 271/32 = 8.47.

If you click on the pitcher's name, his IP/G should be listed in the lower right hand corner. Sometimes innings pitched divided by games played doesn't come out to the IP/G number the site uses.
11/30/2009 2:06 PM
Quote: Originally posted by contrarian23 on 11/30/2009
Depends 100% on his actual IP/g.  For a good estimate, use 15*IP/G to set the pitch count.  Others use 16 or 16.5.  There are threads that can help you figure out a more precise estimate.

Great minds think alike! I also go for IP/G * 15 when setting pitch counts. Round down for the target PC, round up for the maximum PC.

The only time I would stretch it is in a must-win game, where my starter was much better than anyone in the pen.
11/30/2009 4:30 PM
Ah yes, I looked in the corner and found it, gentle boogerlips. It's good to know my math skills are still intact. Thanks, to all.


1907 Bill Donovan:

ERAOAVWHIPERCK/9BB/9HR/9K/BBIP/G
2.190.2241.122.274.082.720.101.508.47


11/30/2009 4:48 PM
In-game fatigue question Topic

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