When does fatigue affect hit performance? Topic

I'm sure many people have an opinion but when do people feel that fatigue begins to if at all, affect a hitters performance. I sit my best players when they go down to....
11/20/2009 11:09 AM
I have never let mine go down below 98%, so I don't know, but would like an opinion from the smart kids in the class
11/20/2009 12:21 PM
I believe performance decline is gradual, dropping a small amount for each 1% drop. Some people thought it happended in quantum leaps beginning at 93%. In the 90s fatigue is barely noticeable in the short term but probably does make a difference over the long haul. fatigue effects may have been increased in the recent update. note that fatigue also hurts fielding.

I try to keep my players at 100% for most of the season if I have enough bench to fill in. I'll play slightly fatigued players in key games.
11/20/2009 12:50 PM
If you can rest your players early in the season (first 50 games), it makes a big difference later on. I'll let my position players get down to 93%, in the second half, without noticing much decline in offensive production.
11/20/2009 1:23 PM
I rest my players early when playing teams from the opposite league, and I'll rest them down the stretch if I'm able to. But recently I was in a tight playoff race where I had to start some part-time stud hitters at 90-92% down the stretch. Small sample size (about 20 games) but they hit much worse than they did at 100%.
11/20/2009 1:53 PM
I set my auto rest at 80 for infielders and outfielders, and 90 for the catcher, but I draft regulars who played virtually every day RT, so their fatigue rarely gets that low. I draft bench players, except for my backup catcher, principally for pinch hitting and pinch running speed.
11/20/2009 2:15 PM
I know a couple of the guys who tried to go for the error-less seasons ended up having their only error happen with a player who went below 100% fatigue.

OTOH, I've been told that fatigue doesn't really affect players until it hits 94%.
11/20/2009 10:30 PM
I have 1954 Frank LaPorte in a dual season progressive league(1909/1954). In real life, he had 332 at bats with a .298 AVG. Through 132 games, he is up to 324 at bats and is at 90%. He has been below 95% for quite a bit of the season and as low as 89%, but as soon as he dropped below 90%, i rested him a few games. He has been hitting between .330 and .342 basically the entire time.
11/20/2009 11:30 PM
With that being said, i am in a tight race for the division and if i do in fact make the playoffs, we will see if he can keep it up.
11/20/2009 11:32 PM
I mostly run progressives. Given the limited player base, I have to pay attention to ip's and pa's much more than in themes.
I set my sp's at 90, my relievers at 85. I have noticed that some relievers get shelled below 90 while others are ok. No hard statistical data, but when you have the same p's for a few seasons in a row, things do stick out.

As for my fielders/hitters, 93 is my usual setting. I notice that fielding takes a dive before I notice a dip in hitting.
11/22/2009 8:52 AM
There used to be a graph floating around. Can't find it right now, but it was posted by the site at one time.
11/22/2009 8:42 PM
Can anybody confirm that they didn't make fatigue linear in the last update?
11/22/2009 10:00 PM
It's definitely not in the release notes, fwiw...
11/22/2009 11:53 PM
When does fatigue affect hit performance? Topic

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