In baseball, there are statistics such as OPS+ and ERA+. OPS+ is On base plus slugging when accounting for factors like the run environment (dead ball and steroid ERAs wouldn't be remotely comparable for example) and park factors.
Couldn't there be an eFG%+, TS%+ and Def+ to account for pace/scoring environment? I think it would be useful to normalize scoring statistics by pace, especially here. I don't think this would/should necessarily affect the SIM itself, but if I plug 19-20 Giannis into a team and set the team to Up Tempo, why doesn't the SIM account for the fact that the Bucks were already up-tempo, thus allowing Giannis to play like that in the first place? You see what I'm getting at?