Agreed. I'd like to have these things. But just as an example of something that I would find much more valuable, I'd like to have WIS automate as much of the keeper/available process as possible for progressives. Right now this is a process that requires a ton of work and is fraught with errors (not to mention anger when a mistake happens and people disagree over how it should be handed.)
I'd also like to have a way to sort player's entire careers by various stats - and even to generate some of my own metrics to sort them. For example, I use a relatively simple metric to rank players in a progressive draft. But it's not a "sortable stat" in the database, and it requires the player's entire career in order to generate it. It's not complicated, and it's something that would be relatively easy to include if there were room for 1 or 2 data fields that I could define based on other existing WIS stats.
This would also be hugely valuable for progressives and would dramatically shorten the length of time it takes to prepare for a draft.
Other things I'd like to see that aren't changes to the SIM engine per se:
- park factors to 2 decimal places (we all know that all +1 parks are not created equal.) I'd like to see 1.12 versus 1.45 for example.
- Similarly, 1B/100#, 2B/100# etc to 2 decimal places
- The difference between the # stats and the unnormalized stats - with the ability to sort by them (so I could sort for, say, all players whose hr/100# exceeded their hr/100 by 1.5 or more)
- The ability to sort by RRF (the number, not the grade)
- The ability to sort by catcher's CS%, rather than throwing arm