We wanted to lay out the features for the next SimLeague Baseball update. The update will be released Wednesday, October 14th.
After we list the features, we'll explain how they impact league play.
- 2009 Players and Teams
- Relative fielding percentage (similar to how we do relative range factor)
- Able to view and filter relative range factor and relative fielding percentage in the player search
- Corrections to log5 values in player search where lower is better (think OAV#, etc.)
- New salary formula (adjustments for pitcher hitting, relative fielding percentage, hitter/pitcher balance, PA cap, catcher Arm, etc.)
- Adjustment to the Tournament of Champions payout to a $150 - $50 - $25 - $25 structure
- New minimum IP/162 and PA/162 for non-theme leagues. These will be enforced at the time of draft, waivers and trades.
- A cap on plate appearances per game will be introduced so only the first 6 PA in a game will count toward seasonal fatigue
- Improvements to the +/- distribution
- Improvements to the rate of triples hit
- Adjustments to the effects fatigue has on performance
- New theme commish page (with CSV) including actual stats of all players in league by team to help with policing and verifying teams
- Player name and season broken apart into two columns on several pages to help with CSV exporting
- Progressive League Play: first year players are now eligible for the ROY
- Progressive League Play: new career totals and career leaders to Team Stats and League Leaders
- Progressive League Play: new page for career team and owner records
- Lineup page now maintains attemped settings rather than reset to active after a failed save