Quote: Originally Posted By hurley711 on 5/29/2008
Quote: Originally Posted By usmoo_879 on 5/29/2008
Yeah, I don't quit get what's so difficult to understand.
The O-ratings only exist so that the D settings can function. The O-ratings have no function for determining offensive results - beyond the D settings selected by your opponent and that effect on your offense.
You have to be kidding right? What's so difficult to understand about a certain player being able to be shut down because of an off label that limits his off ability??? Big O listed as Per, so a perimeter biased def in this SIM WILL HELP TO SHUT HIM DOWN! Big O would adjust to this def and post his man up, or drive to the hole ag a perimeter D. Karl Malone is listed as a paint player so a -1 -2 or -3 will help to shut him down in this SIM. Well guess what Malone was a REALLY GOOD midrange shooter, he knocked down 12-15 ft jumpers with ease. So if they packed the paint ag him he would shoot from the outside, but in this SIM noooo he will be limited by a riduculus off range label and a def setting ag him which IRL he would adjust to. WHATS SO DIFFICULT TO UNDERSTAND HERE???
A team consists of 12 players, not just 1. If you are playing against a team with Oscar and the 500 lb Gorilla alongside some role players, what are you going to do?
Will you:
a) Play +3 D so Wilt scores 70 and Oscar goes for 20
b) Play -3 D so Oscar goes for 50 and Wilt goes for 40
c) Play 0 D so they both get their average
Point is, there are multiple possibilities because teams are not comprised of only 1 player. While 1 player may be shut down, the rest may score above their averages because you tried to shut that 1 down.