Hard to find Bench Players with new player Salary Topic

I am here and have provided more input on the sim in the past two years than you can imagine.  And that's nothing compared to what some of the other owners who are saying similar things have done.  I've seen what my input has done, so I'm not wasting more time trying to get it changed.  Now I'm just making fun of guys like you who think they know better than veteran owners.

And here's something else:  I already used 7 and 8 man rotations before.  I spent a lot on my bench in the previous version.  A lot.  And I was arguably the most successful owner of the last two years.
10/8/2010 5:35 PM
Posted by felonius on 10/8/2010 4:30:00 PM (view original):
Posted by robusk on 10/6/2010 11:07:00 AM (view original):
I mean, you have to pay more now...  I like that though  I have been playing around a lot in the draft center and I like the 8 man rotation.  I actually like the teams where I have 2 cheapish but effective low usage/high minute guys and then load up on 6 lower minute offensive players who can play a lot of positions.  The teams that always payed 90% of the salary to a starting five and then a cheap *** bench of poorly priced players always kind of annoyed me.  It is a 12 man roster, just like in RL and it feels normal to me that at least around 1/3 of your team salary should be going towards the bench.
actually in the NBA it's a 14 man roster and they have a soft cap and can sign as mant guys to vets minimums as they need to fill out their squad - not like here at all

and while most teams go 7 or 8 players deep they do tend to play their starters a significant portion of those minutes

then again who gives a crap about real life team structure - you clearly dont understand that the appeal of this site to the large majority of potential new users has nothing to do with trying to build the Memphis Grizzlies
Well, like I said in another post, nobody has to build the Grizzlies.  You can still build a roster with 2-3 of some of the greatest seasons of all time (more even you want to tank the bench minutes and abuse rookies (which are free!)).

I guess there is a different appeal to everyone.  My favorite thing about WiS is the challenge of having to fit pieces together given difficult constraints and try to see if my different methods can be more effective than other people who methods may be drastically different given the same constraints.  That may be where the disconnect is.  I don't want the dream team or even a watered down version of that.  I want to build a team similar to other successful models that have existed in a real life model with similar but obviously different constraints.

And in respect to your comments about the soft cap, I do understand that...  although there are enough benefits given to us (free rookies, lower roster requirements, etc) that I feel like it is moderately balanced out.
10/8/2010 5:35 PM
"I guess there is a different appeal to everyone.  My favorite thing about WiS is the challenge of having to fit pieces together given difficult constraints and try to see if my different methods can be more effective than other people who methods may be drastically different given the same constraints.  That may be where the disconnect is.  I don't want the dream team or even a watered down version of that.  I want to build a team similar to other successful models that have existed in a real life model with similar but obviously different constraints."

This is what theme leagues are for:  a challenge.  Open leagues are for... well, here's what it says when you choose your team:

"Open League - Salary Cap: $42 million
Select this option to draft for a standard open league with no drafting or league play restrictions.
SimLeague beginners should start here."

 


10/8/2010 5:43 PM
It is just differant.  You now dont have to score 130 points a game to compete.  It more reflects the NBA IMHO.  I see scoring down about 10 to 15 points a game and that is a good thing.  Now, defense might actually be useful.  Before it was all about out scoring and out rebounding your oppanants.  Now it is differant, better.
10/22/2010 4:49 PM
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Hard to find Bench Players with new player Salary Topic

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