Quote: Originally Posted By ArlenWilliam on 4/14/2010AAA used to be fine (and fun) -- about three or four years ago.
The problem as I understand it was the "fatigue strategy."
The obvious solution is to make fatigue penalties prohibitive.
Why didn't WIS go with the obvious, sensible solution
There are several reasons why this is NOT the obvious solution. A lot of people are convinced it is. However, it actually exacerbates some of the problems. First, if a team unintentionally underdrafted (ie new users) those teams would become even less competitive than they are now. That wouldn't fix one of the problems the minimums were intended to fix but rather make it much worse. Second, it would make early-season fatigue crippling. Even later in the season an extra-inning game can leave your bullpen a bit taxed, and 2 in a row can leave your entire 'pen in the 80s. It is already unrealistically difficult to win a game after 2 consecutive 11-inning games. Your "solution" would make it borderline impossible.