The idiocy of OT fatigue Topic

A funny thing happened in the 4th qtr.  Started like this:
4th Quarter
Time Snakes on A Train Score Magical Kardashian Crash
  Offense: Up Tempo
Defense: Half Court (0)
  Offense: Up Tempo
Defense: Half Court (0)
 
  Snakes on A Train
OFF
Magical Kardashian Crash
DEF
PG A. Hardaway
98%
M. Johnson
99%
SG J. Les
100%
D. Griffith
100%
SF K. Bryant
97%
G. Wallace
100%
PF S. Dalembert
100%
K. Humphries
99%
C A. Gilmore
100%
J. Noah
100%
 
  Magical Kardashian Crash
OFF
Snakes on A Train
DEF
PG M. Johnson
99%
K. Bryant
97%
SG D. Griffith
100%
J. Les
100%
SF G. Wallace
100%
A. Hardaway
98%
PF K. Humphries
99%
S. Dalembert
100%
C J. Noah
100%
A. Gilmore
100%


3 OT's later it looked like this, believe it or not  with about 10 seconds left in the game.

 
  Snakes on A Train
OFF
Magical Kardashian Crash
DEF
PG A. Hardaway
100%
M. Johnson
100%
SG D. Granger
100%
G. Wallace
100%
SF E. Nealy
100%
D. Griffith
100%
PF D. McGuire
100%
C. Oakley
100%
C A. Gilmore
100%
T. Boerwinkle
100%
 
  Magical Kardashian Crash
OFF
Snakes on A Train
DEF
PG M. Johnson
100%
A. Hardaway
100%
SG D. Griffith
100%
D. Granger
100%
SF G. Wallace
100%
D. McGuire
100%
PF C. Oakley
100%
E. Nealy
100%
C T. Boerwinkle
100%
A. Gilmore
100%

Why am I complaining?

Because after that game

Hardaway is at 90
Kobe is 94
Meminger 0
Granger 89
Gilmore 94
Dalember 95

I'm not sure what the hell WIS programmers did, but it they sure didn't get it right.  This is a playoff game and now tarheel and I have a nice big dent in out fatigue after only our second playoff game. 

WIS, just make it simple:  do not allow OT to affect fatigue. 

9/28/2011 10:11 AM (edited)
did you submit a ticket on this?
9/28/2011 5:51 PM
9/29/2011 11:37 AM Customer Support
So you're concerned that they are too fatigued after the game?
9/29/2011 11:52 AM badja
I'm voicing my opinion that my and tarheel's starters had to play an extra 15 mins, which gives us a huge fatigue disadvantage for the rest of the playoffs.

Along with that, please explain why all players were at 100% at the end of a 3 OT game.
9/29/2011 12:51 PM Customer Support
OT games do create extra fatigue, just as they do in the regular season. Sometimes you get unlucky that way, but at the very least your current opponent is in the same boat.
9/29/2011 12:59 PM badja
The very least indeed. Nice to see that you think luck should play a major role in my investing $10.

Beyond that you did not address the fact that players were at 100% fatigue in the 3OT game.

Beyond that, is there any reason for me not to think that 3OT games could and would occur in any and all games? I guess it's just "good luck" that it doesn't happen?
9/29/2011 3:04 PM badja
oopsie. another OT game. I guess I just have bad luck, eh? 4 OT periods in 4 games. just bad luck.

Also bad luck that WIS has to give away teams just to keep us here.
 



 
9/29/2011 3:09 PM
I'm of mixed opinions on OT and fatigue.  I think my major issue is the imbalance created by 1st round byes in the playoffs.  If everybody sweeps in the first round, those teams with the first round byes can play their players the following minutes in game one:

RL Min X 1.02 / 82 * 5 - 0

And that's just if everybody sweeps round 1!!  That (*5) can go all the way up to (*8).  And since that's impossible to play that many minutes, that means those starters can be maxed out well into the NEXT round... or just overused all the way through the finals.

Because of that, it's really rare for a team that didn't get that bye to make it all the way and win the championship.  The only times I've seen that happen, it's been when there have been some newby owners with good teams that didn't realize how to take full advantage of it... or when just some extreme bullshit occurs (which, as we all know, is highly likely these days).  I've been both the victim and beneficiary of this.

But yeah... OT fatigue sucks ***.  And it seems that it's a snowballing thing.
9/29/2011 3:46 PM
and with no more said on the subject, they closed the ticket.
9/30/2011 3:40 PM
Ashamael, I guess I fall into the newbie boat because I was not aware that a bye team received credited minutes as the first round goes forward.  Darn, I could have used those minutes a few times.  If what you say is true,  and I believe you, then my rec minutes in the coaches section should have shown much higher than the the regular season minutes, right?   I do not recall that they were higher.  This brings up a 2nd question, how does WIS calculate fatigue for playoff games when it does not know how many games you will be playing?  Thanks in advance for your help.
10/3/2011 1:49 PM
1)  rec minutes don't work in the playoffs.  You should notice that the entire column has a "-" in it.

2)  In THEORY, this is the formula:  RL Min x 1.02/82 *( x+1) (where x is the number of playoff games played total, whether your team has participated or not) - total minutes played = number of minutes a player can play in the next game without suffering any fatigue.  This is how it works in the regular season.  It seems extreme in the playoffs... anyway, here's how it theoretically works.  If one team stretched it to game 7 in the first round and you had a bye, a 3280 minute player could play the following:

r2 gm1:  3280 * 1.02 / 82 * (7+1) - 0 = 326.4 (so, 48 + any overtime).
r2g2: 40.8 * 9 - 48 = 319.2
r2g3: 40.8 * 10 - 96 = 312
r2g4: 40.8 * 11 - 144 = 304.8

Now, it's rare for everyone to sweep, but if if that happened, you'd start the next round with 304.8 minutes spare.  It gets even better (for you) if you sweep and others start taking longer.  But you can continue playing this guy 48 mpg for quite a while before fatigue ever catches up with him (losing a total of 7.2 minutes each game, whcih .  Note that we're talking about a 40mpg player to start with, so the fatigue will catch up quicker to someone who played less minutes (like the 90-91 Barkley, 2498 minutes).  Let's take a look at that one.

r2g1:  2498 * 1.02 / 82 * (7+1) - 0 = 248.6
r2g2: 31.1 * 9 - 48 = 231.65
r2g3: 31.1 * 10 - 96 = 214.73
r2g4: 31.1 * 11 - 144 = 197.8

Now, as you can see, it is dropping much quicker for this guy.  But it's still absolutely ridiculous, and I'm not convinced that it is THIS extreme.  However, there is definitely a buffer there because the 1st round bye teams absolutely have a huge fatigue advantage... but I've never actually tried playing my guys 48mpg until they start fatiguing.  In part because possession penalties start to catch up.  I might try next time I have a bye just to see if it works exactly like this or not.
10/3/2011 6:58 PM
I actually have a team in the 2nd round right now that had a 1st round bye.  1st round went 7 games, and this is fixing to be game 6, so there's a big cushion on all of their fatigues.  So I'm going to max out minutes on a few players to see what happens.  Hopefully the above is wrong and the buffer is much smaller.  Also hopefully my guys don't kill me with the possession penalty.
10/3/2011 7:04 PM
interesting point -doesnt the possession penalty express over per minute?
10/3/2011 7:33 PM
Okay, so the buffer is definitely there, but it's not as extreme as I thought.  I've got some guys at 98% and 96% that still should have a couple of hundred minutes left.  And the possession penalty royally fucked me in this one.
10/4/2011 5:33 AM
Thanks ash...for the detailed response to my question.  I understood the math even though I have been out of college for 50 years.  I am in a league currently where I am receiving a first round bye so I will utilize the extra minutes keeping in mind the possession penalty that could kick in. 

If you do not mind, I would like to run something else by you.  I always (except for once) build my teams around defense and rebounds.  I almost always out rebound and get higher FG% than my opponents.  You would think that uptempo would be better for me with the extra possessions but half court seems to produce the better results.  I am guessing that TO and steals play a big factor and offset my possession edge.  Any thoughts on this?  Thank you
10/4/2011 8:28 AM
That is likely the case.
10/4/2011 6:54 PM
Ash I recall something about "resetting fatigue"

1. At the beginning of the playoffs - so people wouldn't rest their starters at the end of the season
2. After each round to prevent building up minutes as you point out.
10/4/2011 10:04 PM
It's definitely reset at the beginning, but it's definitely NOT reset at the beginning of each round.
10/5/2011 1:03 AM
What I mean is I don't think you can accumulate fatigue in consecutive rounds.  You can't go above 100% so to speak.
10/5/2011 11:33 AM
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