Well, the programmers of the sim have two approaches to take to the statistics.
1) Past occurrences have no effect on current behavior
2) Current behavior is modified by previous results
An example to explain:
* Jordan will shoot 20 shots during the game
* Jordan has a 50% FG
* Jordan ran bad during his first 12 shots, making 2 of 12
Under the first system (and how life works), his expectation for the game after the 12th shot is 6/20.
It sounds like you want the second behavior, where Jordan will have a higher probability of making shots after missing a a few in a row (and vice versa). This forces a fast (and artificial) regression to the mean.
This is where we disagree. I enjoy the randomness of seeing player X having an outlier game, series, and even season.
That's not to say the sim doesn't have problems. And the pricing system seems to be way off. My ratings much better correspond to player actual value than their price.
One problem is certain players offer way too much benefit for their price. For instance, Ed Pickney and Jeff Foster offer some great seasons. However, they bring similar things to the table that Dennis Rodman, well, owns. Rodman offers much more value per $.
So yeah, I could go unique and select Pickney or Foster, but I'd be handicapping myself.
The biggest problem is low FG% players are severely overpriced by the sim. This kills almost all the older players.