As many of you are aware of, Hardball Dynasty has encountered some supply and demand issues during the last few months. This has come about for several reasons but the most obvious of reasons was the fact we allowed too many private worlds to be created within a short timespan back in June and July. Many of the owners who joined these worlds did so at the expense of their previous worlds.
We attempted to solve this problem back in September with a limited incentive offer for some of our most dedicated users. While this promotion helped, it has not completely solved the problem. As a result, we will begin eliminating some of our poorer performing (low retention rate) worlds moving forward. It's important that we begin doing this now, as there are a large number of worlds set to rollover in the coming weeks.
Since everyone joins HBD with the expectation that they are building a franchise for the long haul, we will be providing compensation in the form of HBD credits for users in terminated worlds. The amount of credits one would receive is based on the number of consecutive seasons one was a member of the world (assuming they are still signed up to play in the world). The season being used for the upcoming season will also be placed back into the available seasons pool.
As an example, let's say we have determined World "Smith" will be removed after completing its 7th season where the retention rate was 31% and its historical retention rate was 43%. User "mjackson" was signed up for season 8 and had been a member of the world for the previous 3 seasons. His season being used for season 8 would be returned to his available season pool and he would receive $15 in HBD credits for future season purchases.
Here's the compensation breakdown by season:
1 season - $5 in credits
2 seasons - $10 in credits
3 seasons - $15 in credits
4 seasons - $20 in credits
5 seasons - $24.95 in credits
6 seasons - $30 in credits
7+ seasons - $34.95 in credits
We will not announce which worlds will be terminated until after the fact. Anytime a world is removed from the game, we'll make a post in this forum thread. As a rule, though, only worlds in rollover state with a retention rate of below 60% will be considered. Other factors will be part of the decision including historical retention rate, current number of openings across all worlds, and number of worlds about to roll over.
We have also introduced two new aspects of the game that should help with retention rates moving forward:
- We have added a $199.95 10-pack purchase option providing an even better deal for our heavy users.
- At the conclusion of every 5th season a user completes as owner of the same franchise, an additional $10 HBD credit will be awarded. This means if you stick with a franchise, you'll receive a $10 credit at the conclusion of every 5th season of play.Previous seasons are retroactive towards your first $10 credit but not beyond that. For example, you've played 7 seasons with Franchise A and you started in season 2 of the world. When the world completes its 11th season, you'll receive your first $10 credit because you just completed your 10th season. After season 16, you'd receive your second $10 credit because you just completed your 10th season. You would not receive any additional credit for seasons 1-5 because they occurred prior to the introduction of this incentive program.
While we know the decision to eliminate some worlds is not perfect, our hope is to improve the overall game by bringing the supply and demand factors into balance so that owners don't have to wait as long to begin playing again.
Moving forward, we will continue to work on improving the game:
-- better and new AI for managing franchises
-- improved in-game substitution logic
-- improved in-game stolen base attempt logic
-- scouting adjustments for more realistic draft and international prospect outcomes
-- improved free-agent and coach demands
-- many great new features
We'd like to get the roster management AI in the game strong enough so that the AI can run a team from start to finish in the event a world can't fill after X days. In the distant future then, we won't have to consider eliminating worlds.
We have scheduled a
developer chat for Friday, December 5 from noon - 2PM ET. The chat will be held by myself and patrickm885 and is in place to discuss this announcement as well as any other questions about the game. Remember, you can ask questions ahead of time and we'll try to answer every question that comes in.
Thanks to everyone for their understanding and their continued passion for the game.