Posted by contrarian23 on 9/15/2020 2:04:00 PM (view original):
Posted by skunk206 on 9/14/2020 3:54:00 PM (view original):
Posted by skunk206 on 9/13/2020 10:54:00 PM (view original):
I sent in a ticket
The word from admin is "No, switch hitters do not get the bonus."
I'm not 100% convinced this is correct. Didn't seble also say earlier that the 1B park rating did not apply to hits in general? Everything we know from the Bessire presentation says otherwise. For many it years Tom Z was the primary owner of SLB, and seble owned other sims (basketball, I think, was his primary one). So I am not convinced he correctly knows all the nuances of the code.
Certainly, the fact the so many owners, especially in OLs, prioritize switch hitters over LH or RH suggests that there is some inherent advantage to using them. Not conclusive, but certainly suggestive. There's probably an empirical study to be done here, and possibly an experimental one as well (future TWISL theme perhaps).
To be clear, I don't think he is deliberately misleading us - but I think he may be mistaken.
Yes, he did originally say that, and then walked it back a little when I asked for clarification using the slides. I found a quote from Tom Z in one of the dev chats that seems to make it very clear that it refers to hits in general (and I quoted it on the previous page). I definitely don't think seble is misleading us, but I do think he may be occasionally mistaken on some of the finer details.
That said, he may be correct in that switch hitters don't get the bonus, but they still have an inherent advantage in that they also don't get penalized like the R/L matchups; which is how I always understood it.
I would love to be part of a test on this, but we'd have to run through a good amount of data for anything concrete. Probably $65-70m rosters, neutral park, fine window of AVG/AVG+/AVG# and BB/100PA so both SH and RH/LH groups have a similar baseline we can more easily measure from. Reduce other variables as much as possible for AVG output. Have all pitchers be same handedness and all non-switch hitters be divided equally to see departure from statline matching same handedness versus opposite handedness. Equal # of SH, LH, and RH hitters. Good PA and IP amount so fatigue doesn't factor in.