STEP 5 (B) - SETTING YOUR ROSTERS, MINOR LEAGUES
In the minor leagues, I don't believe in simply tossing 25 guys at each level, setting the SIM to manage them, and ignoring them, though I know this strategy is used by some people. I also don't believe it is necessary to manage the teams too intensely either - after all, it is winning at the big leagues that is the true goal. What I do believe is that if you set up your rosters properly, you can avoid having to turn the SIM on and you can keep your minor leagues playing at 100% health all season. Then, if and when my minor league team makes the playoffs, I will pay a lot more attention and make certain that I am optimizing my talent and using the best possible rosters. In other words, I only manage to win games once I am in the playoffs - before that I simply use the minors as a player development tool.
On offense, every minor league level has an identical scheme (except Rookie, which I will deal with in a few weeks when Rookie League season is ready to start). I once again use 12 active position players: C, 1B, 2B, 3B, SS, LF, CF, RF, DH, C2, SS2, MISC. Identical to the majors except I don't have a designated pinch runner and instead will fill that last space with anyone -- normally ends up being a reserve outfielder. I also like to have 3 inactive players at each minor league level, a third catcher, a third infielder, and one more miscellaneous player. These players will make it so I dont have to go signing new players if I have an injury or make a trade the decreases the amount of players I have at a certain level.
On the pitching side, I again use 5 starting pitchers. Some people believe in tandem starting rotations (I will use tandems in rookie league), even at the major league level. I do not. Instead I want the 5 guys with the best DUR/STA combos I have as my starters. Often, you will have major league prospects that have not developed their DUR and STA enough yet and don't really have current ratings good enough to be starters. I do not force these guys to start -- instead I stick hem in Long Relief roles. At the minor league levels, long relievers are certain to get a lot of innings. Thus, I may have my best pitchers in my bullpen instead of my starting rotation.
In the bullpen, at AAA and AA, I use 4 long relievers and 4 setup/closer guys. I used to use 3 long and 5 setup but found that I was making a lot of active/inactive moves due to fatigue. The more long relievers you have, the less moves you will have to make. At High A and Low A, I increase long relievers to 5 and decrease setup/closer to 3.
At AAA and AA, I also carry 6 inactive pitchers, 3 starters and 3 relievers. At High A and Low A I go with 4 starters and 2 relievers (note that by starter I mean starter or long reliever because the 2 are interchangeable, by reliever I mean setup guy). The guys that start on the inactive list are always career minor leaguers. I will use these guys as substitutes if fatigue becomes an issue or as injury replacements.
As far as setting who will be on each team, I start at AAA and work my way down. First, everyone that did not get a promotion to the bigs that is a big league prospect gets into the lineup. Next, I look down at AA and promote as many big league prospects as I can. I will also look down one more level, to High A, to see if I have any true stud prospects that may be worthy of jumping a level. Finally, I fill out the balance of the roster with career minor leaguers. If I do not have enough, I will promote career minor leaguers from AA. The same process is then repeated at AA (with promotion from High A), and so forth until everything but Rookie League is filled.
There is NO REASON to keep anyone at Rookie League at the stat of the season. There are no minimum roster requirement there until after the minor league draft. However, if I have any extra players (career minor leaguer types that I simply did not have a spot for, even with a demotion to fill a spot at a lower level -- and there is no reason not to demote a guy if he is not a big league prospect), I place them at Rookie instead of releasing them. Since I am paying them already anyhow, might as well store them there. They can be promoted if I have a rash of injuries and need another player at a higher level, or they can b used to help fill out my Rookie roster. When I actually set my Rookie roster, I will release players that I have no room for -- but that is still several weeks away.
One more note, as you can see, I do my minor league promotions at the start of the season. I rarely promote guys between minor league levels during the season. Other people do their promotions at the end or even in the middle of the year. I don't think either way is wrong, this is just my method.
With my Cincinnati Venus Flytraps, as I had expected, I did not have nearly enough players to fill my rosters. I did find a ton of extra outfielders and in fact ended up with 10 of them sitting at Rookie - most of whom will get released eventually. I also was 9 infielders and 6 catchers short. Time to use some of that money I have been saving - I go into the minor leagues free agent list and make offers/sign players to fill these 15 spots.
On the pitching side, it is even worse. I have more than enough relievers to fill my rosters (in fact I have 3 extras that go to Rookie). However, I am an amazing 21 starting pitchers short. Between the minor league free agent lists and the Tryout camp list I will fill these spots (as of this posting, I have signed 10 already -- it is just a bit tedious waiting for pages to load so I haven't signed my last 11 yet).
Once I have my players signed and my rosters set on paper, I make the necessary promotions and demotions from the Roster Management screen, then update my spreadsheets to reflect everyone's new level.
Up next -- Preparing for Spring Training.