Posted by TwoBuckChuck on 12/25/2021 11:24:00 PM (view original):Practice Time Conditioning improves STM, DUR, SPD, TEC Strength improves DUR, ATH, STR, TEC Agility improves ELU, SPD, ATH, TEC Passing improves TEC (maybe QB only) Pass Routes improves TEC (maybe receivers only) Hands improves HAN, TEC Blocking improves BLK, TEC Tackling improves TKL, TEC Film Study improves GI, TEC Kicking improves TEC (maybe K only) Punting improves TEC (maybe P only) improvements listed in decreasing order. For example, practicing Conditioning improves STM the most and TEC the least DUR probably worthless with injuries off WE probably decoupled from practice time (a function of playing time and position population) notice every practice minute increases TEC though TEC except for Kicking & Punting is not the biggest beneficiary of practice time notice Conditioning does not improve ATH notice Pass Routes does not improve ELU to improve ATH practice Strength & Agility to improve SPD practice Conditioning & Agility to improve DUR practice Conditioning & Strength -- but probably don't bother with injuries off to improve WE practice is probably no help to improve STM practice Conditioning to improve STR practice Strength to improve BLK practice Blocking to improve TKL practice Tackling to improve HAN practice Hands to improve GI practice Film Study to improve ELU practice Agility to improve TEC practice more minutes (and maybe play more minutes?) anything you don't practice decays this has been my experience
Posted by TwoBuckChuck on 2/4/2022 1:43:00 PM (view original):in an effort to run the wishbone i wanted to see if the QB could get to the edge. to me the wishbone is worthless if he cain get to the edge so for six seasons we ran QB only -- NDB inside, NDB outside, WB inside, and WB outside -- 25% each we tried some running QBs, we tried converting some RBs. we never threw a pass, and no one carried the ball but the QB. we collected data only when we played people not sims. this was all D1A YPC box in box out bone in bone out 1 3.0 2.1 3.1 2.7 2 3.4 2.7 2.9 1.5 3 2.9 3.2 3.2 3.0 4 3.5 2.9 3.2 2.7 5 4.4 3.4 3.4 3.9 6 3.8 3.3 4.2 3.0 7 3.8 season seven box in only all year long YPC 3.5 2.9 3.3 2.8 box in QB box in RB 8 4.1 4.5 FUM box in box out bone in bone out 1 4 3 0 0 2 0 1 1 1 3 1 5 3 4 4 2 3 2 2 5 3 2 5 5 6 5 6 8 3 FUM 2.5 3.3 3.2 2.5 the upshot is, in the sim, a WB QB cannot get to the edge. so screw the bone in my opinion, i will prolly never run it again but i came up with a pretty good offense as a result of all this futzin around NDB only, RB inside 80%, WR deep 20%, no QB/WR runs, no RB/TE passes, no outside runs. you will need a good P and a good K and when one is a Sr/Jr the other should be a So/Fr. you will need a good passing QB and a good WR. everyone else is a bruiser. you bang em bash em bruise em bust em then you burn em long. it's very oldschool Earl Cambell Christian Okoye you are welcome to it
Posted by TwoBuckChuck on 2/4/2022 9:19:00 PM (view original):agreed but i like my offense to resemble some kind of reality i have seen in my lifetime even the all-QB-run you could call single wing or something put the ball in the hands of your best player and let him ramble too bad the sim won't let him succeed
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