5000pA, 1250Inn Topic

I understand the change concerning min. PA, and innings pitched when your team is initially drafted, but why does that have to stay in place during the season. If someone wants to spend the money to hit the WW, who cares what his total PA's and innings are? If I'm willing to risk the fatigue after the season starts to pick up a low PA position player what's the problem? Anyone else agree with this, that is if I'm explaining it correctly.
11/4/2009 4:04 PM
yes it stays in place, although AAA counts towards the minimum.
11/4/2009 8:03 PM
I know it stays in place, but does anybody think it should? Puts a serious crimp in the moves you can make when players aren't performing and you want to make a pick up. Does anyone else think this is stupid?
11/4/2009 9:29 PM
Yes, I do think it is ridiculous. Especially since the minimums do not prevent the fatigue strategies they are supposedly intended to, but instead prevent legitimate strategies involving the WW or trades. Especially if you use the AAA players you are given. If their only intention was to prevent newbies from screwing themselves, there were better ways to do it.
11/4/2009 10:09 PM
I think the minimums are stupid, however if you have them preseason, then they should be enforced throughout the season. Everybody not playing at Coors Field would have to hit the WW in order to compete.
11/4/2009 10:26 PM
I think the minimums are a good idea, but if they are doing that only the ML roster should count towars min PA and IP requirements. The way they are now is silly.
11/4/2009 11:50 PM
The minimums they have need to go or be lowered. With getting Minor League Players in open leagues it's kinda stupid having the minimums set at where they are.

I mean really, how many people did the extreme fatigue strategy like grizzly one and that frost dude?
11/5/2009 8:08 AM
Quote: Originally Posted By zubinsum on 11/05/2009
I think the minimums are a good idea, but if they are doing that only the ML roster should count towars min PA and IP requirements. The way they are now is silly.

I thought that for about 10 seconds, but even though it seems reasonable it really isn't. You'd never be able to call up AAA, so as long as admin wants to allow AAA in open leagues they have to let you send some of your PA and IP down to call them up...
11/5/2009 8:59 AM
Incidentally, winterfrost was grizzly_one...
11/5/2009 9:00 AM
The minimums are great and levels the playing field for these who more realistically use players.
11/5/2009 11:26 AM
Obviously 2 sides to this issue... but what it really does is eliminate a "strategy" that only a few people have the time to use. This rule will not affect the majority of players.

The bottom line is that everyone has to play by the same rules... time to look for a new strategy.

11/5/2009 11:40 AM
Actually, I think the minimums now encourage the fatigue strategy for those that have the time... the fatigue system still works the same, and now there is a requirement to draft more PA and IP than needed (especially with AAA), other than time factors, why would someone not run a fatigue team now to account for the extra PA and IP requirements, if even only on a smaller scale?

And if you get used to running it on a small scale, why not try it full scale? This doesn't prevent fatigue teams at all, just makes it a little less intuitive for those that haven't tried them...But since it also encourages them to be tried, at least on a small scale, it shouldn't be long before more people are accustomed to using such teams.
11/5/2009 12:55 PM
What is everybody talking about strategy? If you spend $4-$5mil on a guy and he's hitting .117 after 20 games and you can't waiver him out without disrupting your whole team because of the PA limit it is just stupid. This PA limit should be dropped as soon as the season begins, if people want to waiver out as needed and/or put up with the fatigue issue, it should be their choice. What do you think of that.....
11/5/2009 1:50 PM
Quote: Originally Posted By napolean on 11/05/2009 What is everybody talking about strategy? If you spend $4-$5mil on a guy and he's hitting .117 after 20 games and you can't waiver him out without disrupting your whole team because of the PA limit it is just stupid. This PA limit should be dropped as soon as the season begins, if people want to waiver out as needed and/or put up with the fatigue issue, it should be their choice. What do you think of that....
I don't like it.

I want the fatigue strategy killed. This is the first step in the process. It's far from complete, but it's a step in the right direction.

You need to enforce the limits throughout the year. Otherwise, they are meaningless... You'd simply waive the guys you don't need to get to the 1000 Ip you want.

11/5/2009 1:59 PM
Quote: Originally posted by napolean on 11/05/2009 What do you think of that.....

Not much.
11/5/2009 2:16 PM
12 Next ▸
5000pA, 1250Inn Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2024 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.