Posted by ettaexpress on 4/26/2014 12:33:00 AM (view original):
You're hijacking it by falsely accusing me of doing it.
I'm participating in discussion. gillispie said that he doesn't believe something that seble said is true. Given that it has been said that this is the primary source of information for players, it should be obvious that it is important that the information disseminated here be consistent and accurate to the maximum extent possible. If people are giving different information, that's where inaccuracies and discrepancies that mislead new players happen.
No, no one lied ... your freaking problem is that you want to throw accusations around at every opportunity, using personal attacks, etc. Please learn to be polite and stop hurling accusations at every turn.
Someone may be
MISTAKEN, or taken out of context ... while trying to give a truthful answer.
For example, to the question of if uptempo impacts both you and your opponents fatigue ... the answer that I have observed (having played almost 5500 games of HD) is:
1. Your tempo setting has a big impact on your team's fatigue ... and it has some impact, though less, on your opponent's fatigue.
That would seem to indicate that there is some kind of "additional" or "added" or "additive" impact to the fatigue of your team based on the tempo you play ... and it also indicates that there is NO "additional" or "added" or "additive" impact to your opponent based on the tempo you play.
But also having an impact on fatigue is the number of plays you play on offense and the number of plays you play on defense ... and if a team plays uptempo, their opponent plays more plays on both offense and defense (as there is less time between plays, and more plays being run).
So, both statements are true ... there is NO "code programmed" impact on your team's fatigue based on your opponent's tempo. The programmer would look though the code and say ... there is an impact on your team and not your opponent based on the tempo you choose. This is because there is are lines of code that add that impact to the team based on its tempo setting.
Experienced players though, also observe that there is a noticeable, but smaller, impact on the opponent based on running more plays.
That means both statements are correct and the real issue is what is meant by "an effect on" fatigue by tempo.