Posted by the0nlyis on 10/21/2015 11:37:00 PM (view original):
Posted by trail on 10/21/2015 11:13:00 PM (view original):
Reviving this thread for a question What's usually the magic number of scouting trips to pull down a D1 recruit? I'm at a D2 C+ prestige school
D2 more often takes more than 10. I think I usually do good with 12-16, but sometimes it can be a lot more.
This is the correct number .. I routinely send 12 (and maybe even 15) if I really want a guy to drop on 'this turn'. But if it is not needed that quick, I do 10 and then 2 or 4 more if he doesn't drop. And I have had to do more than 20 for a recruit before.
One thing to remember is that while a guy has you as a backup option, the trips you send do "less effort" than a normal scouting trip would UNTIL he actually drops, then scouting trips will count for their normal effort. Any EXTRA you do on the turn he drops (ie, if you send 20 and he drops at 12 .. the 8 are EXTRA) will be at the lower, non dropped rate. So it is good to try to ease into the correct number if you are battling and need cash.
10/22/2015 12:02 AM (edited)