Posted by dahsdebater on 9/14/2014 12:29:00 PM (view original):
You really think so? I never noticed anything I would consider non-linear, or at least non-continuous, in the effect of WE.
i am not sure about this topic, but if i was asked, i'd say, non-linear, yes, non-continuous, no. im pretty confident about the first but not very confident on the second. even players with 1 we show some improvement, seems like its a fairly gradual improvement from total crap to not very much improvement from 1-20, but i also don't have enough experience with those players to be very confident. part of my confidence comes from the fact that having non continuous functions on things like this is inherently something a developer would want to avoid. most would consider it at least somewhat unorthodox, many would consider it a very ugly hack, and some would go as far as to call it an affront to god and all that is holy :) well, maybe not quite that bad, but pretty close, seriously, its morally reprehensible. anyway, because its not particularly hard to keep the improvement over work ethic function continuous, i have to imagine it was done that way, but im obviously somewhat biased/blinded being a programmer myself, because it is comforting to assume fellow programmers would not behave so recklessly. basically, what im trying to say is, if its non continuous, old admin should be killed.