All Forums > Gridiron Dynasty Football > Gridiron Dynasty Beta > Clock still runs slow on pass plays
4/26/2013 7:34 PM (edited)
An example of the clock needing some WD-40:

14:55 Own 34 1-10   OFF: Trips: Pass long    DEF: Nickel: Default
 

James Jones takes the snap and drops back to pass. [Pass Defense - BLITZ: Dougherty - long cover]
Jones rolls out of the pocket.
Jones doesn't see the wide open Williams at the WUT 20 (deep).
Jones throws to Williams at the WUT 23 (deep). Williams pulls in the catch.
Williams breaks a tackle by John Robinson and runs into the end zone. 66 yards gain.

0 0  
14:47 3 0-0

David Davis makes the PAT.

0 6  
 
QB has to take the snap, drop back and look downfield, roll out and throw the ball to a receiver who needs to catch the ball, elude a tackler to go 66 yards - all in 8 seconds.

I would say - QB has to take the snap 1, drop back 2 - 3, look downfield, 4, roll out 5 - 6 and take 2 looks 7 - 8 throw the ball to a receiver 43 yds 9 - 10 who needs to catch the ball 11, break a tackle 12 - 13 , and run 23 more yards 14 - 15 to go 66 yards and score.

Maybe need to bump the time up a bit.
All Forums > Gridiron Dynasty Football > Gridiron Dynasty Beta > Clock still runs slow on pass plays

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